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Command Ops 2 Download Utorrent Kickass

Updated: Mar 13, 2020





















































About This Game Assess, Plan, Order, and React – The Decisions are Yours! Command Ops 2 is a wargame engine that lets you assess, plan, order and react at the operational level just like a real Corps, Division and Brigade commander. What sets Command Ops 2 apart from the competition is the most advanced and realistic model of command decision-making implemented to date in a commercial wargame. It is based on: * Hi-fidelity modeling of continuous time and space; * Realistic command structure and process; * Macro management; and * Orders delay. For that, Command Ops 2 is different than any other simulation wargame: no hexes, no turns, no micro management, no click fests. That is why it is in a way simpler and more fun to play but at the same time more challenging, because it makes you command like Commanders do. Command Ops sports some of the most advanced and impressive AI ever devised in an operational-level wargame. It is your choice whether to manage every detail of your army or have the friendly AI manage the war on a lower level while you plan the larger scale maneuvers designed to make short work of your enemy. Just as a historical commander, you can choose where you need to step in and when you need to stand back and let your subordinates do their jobs. The enemy AI will use its skill to launch well-timed and coordinated strikes as it probes your lines for weakness while realistically reacting to your movements! In addition, for the enthusiastic mod community awaiting Command Ops, powerful tools like MapMaker and ScenMaker allow for the creation of maps and scenarios further adding to already near limitless replayability. Command Ops 2 game application has a new user interface (UI) and enhanced artificial intelligence (AI). The smartest and most realistic operational level wargame just got a whole lot better. Command like a real commander in this pausable, continuous time simulation of WW2 operational warfare, where the emphasis is on planning, anticipating and reacting to enemy developments. This is not a click-fest, and you don’t have to issue orders to every unit. The world’s smartest operational level AI can be trusted to do a reasonable job of managing your forces. Also included are the editors ( MapMaker, EstabMaker, EstabEditor, and ScenMaker ) for modifying or developing your own scenarios. The Core comes with three scenarios, including the tutorial Return to St Vith, Manhay Crossroads, and Greyhound Dash, all focussed on the Epic 1944 Battle of the Bulge. * Realistic command decision-making at the operational level * Assess, plan, order and react just like a real Corps, Division, and Brigade Commander * No hexes, no turns, no micro management, no click fests * One of the most advanced commercial AI opponents ever developed * A contender for the best AI in any wargame * The AI can manage subordinate commanders and handle micromanagement * Automated bridge building * Advanced force allocation algorithms to keep your army balanced and sharp * Multiple force group structures to enable cross attachments and different ways of displaying the order of battle * Reaction and reassessment code for smarter responses from both the enemy and friendly AI * Scheduling code to better manage the sequencing of tasks * Multiple route finding algorithms so units can rush to battle but become exposed, avoid enemy firepower, stick to covered terrain or take a safe but slow route * Formation movement code, including phase lines * Enhanced sighting code * Enhanced basing code * Intuitive powerful interface * Configurable Interface layout. Just drag dialogs to where you want them and it remembers the layout for next time. * Multiple Screen Support so you can position your dialogs on your second monitor. * Clear and concise tutorial movie to get you up to speed * Order options give you more control including attacks, bypasses, ambushes, stragglers, basing, retaking of position, avoiding friendlies, rest at night etc. * Automate units and let the cutting edge AI manage smaller units while you concentrate on the big picture * Order timing controls to coordinate tasks * Order supply level settings so you can set resupply priorities * Order of battle display to help you organize your forces * Estab Data views to access weapon and vehicle performance data * Plan dialog so you can see all your orders at a glance * Fire Support dialog so you can manage your heavy hitters (artillery) * Reinforcement dialog so you can manage your new arrivals * Supply Arrival dialog so you can see what resupply you are getting * Filtered Message Log * Auto Save * Interactive Recordings that you can replay and, at any point, change your orders to try out new courses of action * Map patterns now change with the weather * Pathing tools provide estimate of duration * Tons of Replayability - many scenario options, including multiple random reinforcement schedules * Extensive unit, vehicle and weapon estabs, including German, American, British and Italian forces * Full construction set includes editors to create units, equipment, ammo and formations (EstabEditor); maps (MapMaker) and scenarios (ScenMaker) for any battle. * An Estab Editor to modify or create Forces, Equipment, Ammo, Formations, etc. * Mod various aspects of the game, including map patterns and victory messages. * Utilize a big range of force lists for rapid scenario creation * Situation Awareness Maps for easy scenario selection. * and many other features. a09c17d780 Title: Command Ops 2Genre: Free to Play, Indie, Simulation, StrategyDeveloper:Panther GamesPublisher:Lock 'n Load PublishingRelease Date: 15 Mar, 2015 Command Ops 2 Download Utorrent Kickass command ops 2 deutsch. command ops 2 maps. command ops 2 update. command ops 2 vs flashpoint campaigns. black ops 2 command list. command ops 2 rutracker. command ops 2 patton's charge. command ops 2. command ops 2 aar. command ops 2 matrix. command ops 2 normandy. command ops 2 wiki. command ops 2 user scenarios. command ops 2 igg. command ops 2 game. command ops 2 map maker. command ops 2 cauldron. black ops 2 command console. command ops 2 highway to the reich. command ops 2 guide. command ops 2 dlc. command ops 2 best dlc. command ops 2 scenario maker. command ops 2 fr. command ops 2 st vith. command ops 2 free scenarios. command ops 2 eastern front. command ops 2 test. command ops 2 supply. command ops 2 soviet. games like command ops 2. command ops 2 workshop. command ops 2 westwall. command ops 2 download. command ops 2 mods. command ops 2 reddit. command ops 2 ai. command ops 2 5.1.31. command ops 2 multiplayer. command ops 2 gameplay. command ops 2 core engine download. command ops 2 skidrow. command ops 2 manual. command ops 2 modern. command & control spec ops 2. command ops 2 best scenarios. command ops 2 tutorial. command ops 2 demo. command ops 2 the cauldron. command ops 2 sale. command ops 2 mac. command ops vs command ops 2. command ops 2 scenarios. command ops 2 youtube. let's play command ops 2. lock and load command ops 2. command ops 2 core engine. command ops 2 review. command ops 2 tips. command ops 2 how to play. command ops 2 free download. command ops 2 tips and tricks. command and control spec ops 2. command ops 2 patch. command ops 2 steam. command ops 2 manual pdf. command ops 2 forum. command ops 2 scenarios download. command ops 2 tutorial youtube. lnl command ops 2. command ops 2 system requirements. command ops 2 editor. command ops 2 tutorial deutsch Excellent game for the operational level of warfare that has no real equivalent as best I can tell. Figuring out how to play at a basic level isn't difficult at all, but the level of detail & depth in the game mechanics is very high - this produces realistic effects & constraints on your actions. The AI overall is very good (though is does sometimes have stupid moments) and will respond dynamically to your actions on the battlefield.If you are interested in ww2 era military command then this game is a must get, also the core game along with a couple of scenarios is completley free so there is no reason not to try it out.. The game looks quite involved so I jumped straight into the tutorial, which much to my dismay didnt teach me anything or even do anything, I admit im pretty new to this type of game but my first experience has left me feeling prety dumb.As a fan of strategy games I would consider myself a target customer of sorts but this has put me off and I dont think it's unfair of me to expect a bit of hand holding at the start. If I am going to spend money on the game then I dont really want to spend ages reading a manual, it kinda takes me back to the Amstrad cpc 6128 days.I have gone tumbs up though as i like the principle and it would be unfair to judge it from just that.. This game sits perfectly between Panzer Corp and GG War in the East/West gamers. The balance is also just right for skilled veteran players who want promotion and recognition for all those years spent fighting hard in the FPS front line!!. Oh man it's heavy strategy.. I used to play these in the 90's when we had no internet connection and I could concentrate. now I'm old and nothing interests me than fast action or light strategy games. I can see the appeal, if you like these kind of things, then go for it, it's pretty nicely done, consider it as retro style!. I've definitely enjoyed my time playing the Command Ops series. There's nothing like it at this level that isn't a hex-and-counter dinosaur. The AI is very crafty and you'll find yourself with a company of Panthers rampaging through your supply lines if you're not careful.It does have it's downside. The UI is a bit clunky. The windows don't dock. The pan and zoom can feel a bit weird at times. But you've got a ton of info at your disposal so I can give them some leeway on how to best present it all.The really cool part of the game is selecting an HQ unit, setting an objective, and watching as it coordinates an attack between a bunch of different units and pulls off a better victory than you could have micromanaged on your own. I'm not aware of any other game that you can delegate command like that and actually see it happen.I'm looking forward to some user made scenarios in the steam workshop. First person who makes a Red October Factory scenario gets a cookie!. I've been playing Panther Games' Command Ops in its various iterations for a number of years now. It's by far one of the best WWII operational wargames I've come across. The graphics are spartan - essentially you see a map similar to the ones a commander like Patton or Rommel would have seen in his field headquarters, and use it to issue commands to your subordinates. Depending on their situation, supply, morale and fatigue, and the inevitable orders delay, your plan will either play out or you'll be forced to adapt as contact with the enemy leads to more accurate intelligence, and the fearsome A.I controlling both the opposition and your own commanders kicks in. The research, map accuracy and orders of battle (down to detailed T&E listings for each unit) are staggering and although the scenario packs may seem a little pricy compared to other games you'll get a nail-biting experience in accurate simulation second to none. Fortunately the core game is free and comes with three scenarios for you to play through to see if it's for you. I also highly recommend the developer's introductory video tutorials (for an earlier version of the game but still an invaluable guide to the system and packed with useful tactical tips). From a grognard's point of view Command Ops 2 knocks just about every other wargame into a cocked hat (except, perhaps, Command: Modern Air/Naval Operations and Graviteam Tactics: Operation Star/Mius Front).. This is a great wargame. I used to play Highway to the Reich, and it's good to see Command Ops 2 carries on that tradition - the AI is one of the best I've seen in a wargame if you let it do its thing and don't try to micromanage too much. Of course, if you want to issue orders to every unit you can, but where this system shines is in its ability to translate your general orders (attack\/move\/defend\/probe etc) into meaningful actions on the ground.It doesn't always get it right, or rather, it will sometimes put a plan into effect that has you scratching your head and wondering why it had chosen to carry out your orders in such and such a way, but that's part of the fun as well - reacting to your subordinate commanders' decisions and re-planning gives an idea of the sorts of challenges senior commanders faced in the field all the time.I had some trouble initially getting the game to run, but Dave and his team at Panther Games went above and beyond to get it fixed, so a big thanks to all the guys at Panther Games for their excellent customer service.As far as the actual game goes, I've got a couple of bits of DLC downloaded for later play, but at the moment I'm focusing on the St Vith scenario and re-acquainting myself with the game engine - trying out variants, getting used the streamlined interface and the like. I'm really looking forward to the battles to come.TLDR? Highly recommended, very tight wargame from an experienced developer.. This game uses a very unique approach to wargaming: no hexes, real time, realistic chain of command and hyper realistic historical OOB. All of this with the incredible added value of a competent and challenging AI.The package, as grognards can imagine, is pretty incredible given the industry standards as no other game attempted (let alone succeeded) in offering such a complete array of features.The UI/UX leaves a lot to be desired together with the underwhelming documentation (but users produced nice assets both on the official forum and on youtube). The interface needs some time to get used to but it still hinders the experience and doesn't help the learning process.All in all this game is a real must for real wargamers. Also the pricing model is a very fair one with three free scenarios (easily 10 hours of playing time) and many collection of scenarios for a price that gets discounted now (summer sales) of 50%.Highly recommended.. I've been interested in the world of historically accurate, detail-heavy warsims but have always bounced off of more traditional, hex and turn-based sims like War in the East, but the pausable real-time and hexless system feels more understandable. The mechanic of issuing orders to HQ units and relying on the AI to complete their own plans (which is an optional way to do it, but recommended!) is fun and makes it feel more like you have a staff working to coordinate the battle. The basics are relatively simple - issue orders, configure those orders, watch the AI execute - but the attention to detail makes it's a dense, deep, tactical encyclopedia of a sim. I'd highly recommend YouTube walkthroughs and 'Let's Play's - the Introduction Walkthrough by Lock n Load Publishing itself, TortugaPower's Return to St Vith series, and DeReam's Race for Bastogne playthrough in particular - to get a good idea of how to make war. It's a serious game, not for everyone, but deeply rewarding for those players who are into complex simulations. And hey, there are three scenarios free, which by itself should give someone many hours to learn if they'd like more. Command Ops 2 Steam Workshop goes live: Our Steam Workshop goes live this weekend, new functionality is already in place and the guide is up to date.Please give us your feedback, also don't hesitate to send your bugreports and suggestions.In the Workshop there is an excellent Caen scenario pack by Bie available for subscription.. Our first Eastern Front DLC pack to be released in 2019: Guys,We are happy to announce that we are resuming our Eastern Front scenario pack development.The first one we plan to release later this year and it will be covering Soviet - Japanese border conflict in May - August 1939, known as Battle of Khalkhin-Gol or Nomonhan Incident.. [DevBlog] Direct firing gun accuracy for Eastern Front DLCs: As we have mentioned before, we will be posting regular devblogs about the progress of our Eastern Front DLC development. Here is the first one (and sorry: it's really big).Disclaimer. [DevBlog] Weapons and Vehicles of Khalkhin-Gol DLC: Soviet soldiers and tankers inspect captured Japanese equipmentToday is another post from dev blog series. This time we'll talk about weapons and vehicles available with Khalkhin-Gol DLC.As usually, everything we mention or describe below is a work in progress. Any methods, numbers, figures and visuals posted in devblogs are not final and may change by the time DLC will be released officially.Intro

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